Patch 2, a new update for Tomb Raider I-III Remastered that developers Aspyr Media and Crystal Dynamics rolled out for their classic collection of action-adventure games earlier this month, includes a quiet, unpublished change in which a pair of pin-up posters with Lara Croft have been removed from the “Sleeping with the Fishes” level in Tomb Raider III, leaving only a bare wall, according to comparison screenshots that have been shared online. A mod that restores these posters (and other deleted Easter Eggs) can be downloaded here, from NexusMods.
Before the patch:
After the patch:
Critics are saying:
- “This is a huge problem with modern games. They can be ruined AFTER people buy them.”
- “The pictures were hardly offensive. This is bait and switch. The company needs to be sued.”
- “I don’t support this kind of behavior. I’m not going to buy it. I’ve put the remaster on my ignore list.”
- “B careful there is a unhinged and likely extremely woke steam employee on this thread banning people like crazy for having based takes.”
- “Again, a video game company decides that I will be offended by something and censored stuff. I modded it back in within seconds, but screw you!!”
Patch notes (all games):
- Epic Games Store title build now launches in fullscreen mode on initial launch rather than windowed mode
- Lara’s character now disappears when the camera gets too close instead of clipping through her head
- Fixed issue where Steam achievements would sometimes have the wrong descriptions
- Action indicator will not display if Lara is unable to interact with an object
- Achievement “Ready to Raid” now unlocks when completing the proper conditions
- Achievement “Exaggerated Threat” now only unlocks when completing the proper conditions
- Achievement “Gifts of Wonderland” now unlocks when completing the proper conditions
- The Default Photo Mode pose where Lara is not holding a weapon is now consistent between SD and HD modes
- Improved translation in various languages
- Dynamic lighting now corresponds more accurately to the original games
- A special outfit for Nightmare in Vegas added
- Bloody T-Rex Lara outfit now available in Photo Mode
- New Photo Mode poses
- Lara’s hair no longer expands/contracts in HD mode
- Addressed graphical issues on many doors where the textures would flash rapidly
- Improved rain, fire, and smoke effects
Patch notes (Tomb Raider I):
- Windows in Natla’s Mines are now properly transparent
- Toned down the red mist effect in cutscene with Natla placing the Scion in the Atlantis level
- Lara can now destroy the Scion with all weapons
- Updated lightning in Thor room of St. Francis’ Folly
- Updated missing textures in The Lost Valley
- Flare control option is no longer grayed out in Tomb Raider I
- Updated skybox for Lara’s Home
Patch notes (Tomb Raider II):
- Updated spiderweb textures in HD mode
- Lara now properly grabs ledges when running off and holding the grab buttons
- Resolved missing muzzle flashes in cutscenes
- Resolved camera twitching when Lara approaches the ledge in Living Quarters
- Updated incorrect textures on the walls in The Deck
- Resolved small gap between some textures in The Great Wall
- Lights in HD mode in Wreck of the Maria Doria now flicker correctly
- Wall textures in Wreck of the Maria Doria now match SD and HD modes
- Resolved small gaps in between some textures in Venice
- Gondolas are now breakable regardless of the positioning of the other boat
- Proper chimney textures are now present in HD mode of Bartoli’s Hideout
- Graphical overhaul of all Wreck of Maria Doria levels
- Opera dome is now visible from the outside in level Opera House
- Updated skyboxes for Lara’s Home, Tibetan Foothills, Barkhang Monastery
- Missing waterfall added in Temple of Xian
- Music tracks no longer repeat
Patch notes (Tomb Raider III):
- Updated quicksand to have VFX in HD mode
- Foliage textures updated to be more transparent
- When Lara collects her items back in High Security Compound, all the items now appear in the preview display when you pick them up
- 3D models of Meteorite Artifacts were not transparent in HD mode
- Updated hard-to-spot platforms in Lost City of Tinnos in HD mode
- Updated missing textures in Lost City of Tinnos
- Black water texture is no longer visible in Lost City of Tinnos and Madubu Gorge
- Updated lighting in caves in Madubu Gorge
- It’s now more clear that some walls are climbable in Madubu Gorge HD mode
- Updated lighting in RX-Tech Mines for HD mode
- Resolved missing textures in RX-Tech Mines in HD mode
- Crevice is clearly visible in the ice wall in HD mode in RX-Tech Mines
- Arrow on sign now turns off when using railroad switcher in RX-Tech Mines
- Resolved several gaps in textures in Nevada Desert
- Environments from other rooms are no longer visible in sections of Nevada Desert
- Lara no longer dies when jumping near a wall of spikes in Willard’s Lair
- Environments from other rooms are no longer visible in sections of Shakespeare Cliff
- Willard is now holding elevator remote in cutscene after completing Antarctica
- Resolved missing textures in Area 51
- Character models no longer disappear during cutscene in Aldwych
- The radar texture in High Security Compound does not disappear anymore when viewed from certain angles.
- Vent hole in hut roof is now transparent in Coastal Village
- Sparkling mutagen in Sleeping with the Fishes now look brighter in HD mode
- Lud’s Gate and Aldwych lighting overhaul
- Home chandeliers updated to better match the original model
- Graphical overhaul of The Lost Artifact levels
- Added a skybox for Lud’s Gate
- Updated skyboxes for Highland Fling, Willard’s Lair and It’s a Madhouse!