Fallout Creators Tease Their Plans for Season Two, Confirming New Vegas Setting

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Image: Obsidian Entertainment

New Vegas, the location popularized by the fan-favorite Fallout game that developer Obsidian Entertainment and publisher Bethesda Softworks launched in 2010, will serve as the primary setting for season two of Fallout, the new series from Amazon MGM Studios and Kilter Films that is said to be one of Prime Video’s most-watched titles ever, including most-watched season globally since Rings of Power. Graham Wagner, one of the executive producers, creators, and co-showrunners for Fallout, confirmed the location in a new interview with GQ yesterday, just days after Todd Howard clarified that the events of New Vegas were still canon despite what many fans believed was a discrepancy in the timeline—namely, “The Fall of Shady Sands” happening in 2277, four years before Obsidian’s depiction.

Wagner on New Vegas in season two of Fallout:

  • “The idea that more stuff has happened, and that we’re not leaving worlds as we left them, was sort of the philosophy of approaching the first season being set in Los Angeles.”
  • “We do hope to continue that, and create story on top of story… That’s been the entire exercise from the jump, right? 25 years of games, how do you do something on top of it, like a teetering Jenga tower.”
  • “But that was always the goal. So we are hoping to do that again in another area that is strongly implied by the finale of the first season. [Laughs.] I might as well have said it at that point.”

As for how season two might line up with Obsidian’s game:

  • “All we really want the audience to know is that things have happened, so that there isn’t an expectation that we pick the show up in season two, following one of the myriad canon endings that depend on your choices when you play [Fallout: New Vegas].”
  • “With that post-credits stuff, we really wanted to imply, Guys, the world has progressed, and the idea that the wasteland stays as it is decade-to-decade is preposterous to us.”
  • “It’s just a place [of] constant tragedy, events, horrors — there’s a constant churn of trauma. We’re definitely implying more has occurred.”

A look at what Walton Goggins went through in the makeup chair:

Amazon confirmed that Fallout would be getting a second season last week, offering this description:

Based on one of the greatest video game series of all time, Fallout is the story of haves and have-nots in a world in which there’s almost nothing left to have. Two-hundred years after the apocalypse, the gentle denizens of luxury fallout shelters are forced to return to the irradiated hellscape their ancestors left behind—and are shocked to discover an incredibly complex, gleefully weird, and highly violent universe waiting for them.

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Tsing Mui
News poster at The FPS Review.

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